Course Expectations and Rules

It’s an art to manage a course with creative skills. Plan for your own process and managing solutions.

Preparation: Text books, sketch book, 3-ring binder, other materials, and your creative mind.
Sketch Book: Ideas/thoughts/inspirations, sketches, paper mock-ups

Syllabus and Course documents are available at Blackboard.
Projects/Design Specifications should be understood clearly and kept for the final design.
Reading should be done prior to a class.
Assignments with PDF/SWF format should be posted on Blackboard /Discussion Forum.
Communication through E-mail and Blackboard are expected.
Design Process Book should be built as you develop the project. Don’t wait till last min.
File Management is critical. Organize your files and always save backups. No excuse!
Manage to Print from Illustrator, Photoshop, InDesign CS. or any other applications

Learning tools:,
Resource website:,,, http://www.print,,

Your Personal Portfolio Site
— Blog:
— Web Hosting with Tripod:
— Web Hosting with ZU:
— BlackBoard:

The project title, course number/name, instructor, designer names should be written on your work, book and CD.
Design Process Book
Final Design on the web

Computer and Software
Digital Camera, Flash drive, 2 blank writable CDs and CD cases
Sketchbook and Designer Journal are mandatory to bring/use in the studio
Black form boards
Color markers/pencils, 4H & sharp pencil, ruler, ex-acto knife, eraser
Special papers for identity and package design, black foam board, Super 77 spray glue

Web ReDesign 2.0: Workflow that Works by Kelly Gato and Emily Cotler
Dreamweaver 8 Hands-On Training: by Daniel Short and Garo Green
Adobe Photoshop CS2 for the Web Hands-On Training: by Tanya Staples

Flash Professional 8 Hands-On Training: by James Gonzalez
Color for Webstes by Molly Holzschlag
MTIV: Process, Inspiration and Practice for the New Media Designer by Hillman Curtis
The Design of Sites: Patterns, Principles, and Processes, for Crafting a Customer-Centered Web Experience by Douglas Van Duyne, James Landay, Jason Hong, forward by Nathan Shedroff
Experience Design by Nathan Shedroff
Interactivity: Creating & Communicating with new media by Ray Kristof & Amy Satran
Usability Testing: How to Plan, Design and Conduct Effective test by Jeffrey Rubin

Professional Attitude: Professionally interact with one another.
Plagiarism and cheating: Please refer to ‘Student Handbook 2006-2007’ (pg. 51)
Deadline: No work will receive a passing grade after a deadline has passed.
Attendance: 3 late (over 10 min.) considered as 1 absence. 3 absences without consultation deserves F. For more information on attendance please refer to ‘Student Handbook 2006-2007’ (pg.48)
Your working files will be deleted from the lab computers at anytime.
No chat/e-mail, no food/drink, or no mobile ringing is permitted in class time.
Leave the room as it was and keep it clean.


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